![]() ![]() ![]() Supplies: The production of supplies is something you can set, unlike gold keep in mind that the longer you set your production rates, the less supplies you'll get in return per hour.If you are an active player, try to keep a decent amount of those that give gold every 15 mins, and make the bigger ones, they'll revenue gold every 4 hours. This won't be an issue since you'll always be in need of houses. Gold: Your main income comes from houses, which is nice because you need them for population growth.In order to build barracks or any other type of military units production, you need space and population. ![]() Military Power: You need this to defend yourself (kinda pointless for the time being, since the AI handles the defense), to conquer territories and provinces in your continent, and finally, to attack your neighbors in an attempt to plunder their goods, gold and supplies (not the best thing to do, I know, but is a strategy game after all).Let me try to explain a few things before: You need to find a balance between military power, gold and supplies income, population, happiness, goods production and space. I don't have much experience in the game yet, but I've realized that planning ahead and balance are two important factors. ![]()
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